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INDIE
For individuals
or legal entities who:
- Create a product without
support from a video game publisher
- Have annual revenue or budget of $100,000 or less
- Do not develop projects for third parties*
yearly
$120
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STUDIO
For legal entities who :
- Have a publisher
- Have annual revenue or budget
over $100,000
- Develop projects for third parties*
Technical details
Editor platforms:
- Supported Graphic API: DX11, DX12, Vulkan
- Supported CPU Architectures: x64
- Supported APIs: Metal
- Smoke & Fire requires a device with
MTLReadWriteTextureTier2 support. Intel Macs without dedicated GPU will likely not satisfy that. All Apple Silicon macs do satisfy this requirement.
- Supported CPU Architectures: x64, arm64
Build platforms:
- Supported Graphic API: DX11, DX12, Vulkan
- Supported CPU Architectures: x64
- Supported APIs: Metal
- Smoke & Fire requires a device with
MTLReadWriteTextureTier2 support. Intel Macs without dedicated GPU will likely not satisfy that. All Apple Silicon macs do satisfy this requirement.
- Supported CPU Architectures: x64, arm64
- Supported Graphic API: DX11, DX12, Vulkan
- Supported CPU Architectures: x64
- Supported APIs: Metal
- Smoke & Fire requires a device with
MTLReadWriteTextureTier2 support. Intel Macs without dedicated GPU will likely not satisfy that. All Apple Silicon macs do satisfy this requirement.
- Supported CPU Architectures: x64, arm64
- Supported Graphic API: DX11, DX12, Vulkan
- Supported CPU Architectures: x64
- Supported APIs: Metal
- Smoke & Fire requires a device with
MTLReadWriteTextureTier2 support. Intel Macs without dedicated GPU will likely not satisfy that. All Apple Silicon macs do satisfy this requirement.
- Supported CPU Architectures: x64, arm64
- Supported Graphic API: DX11, DX12, Vulkan
- Supported CPU Architectures: x64
- Supported APIs: Metal
- Smoke & Fire requires a device with
MTLReadWriteTextureTier2 support. Intel Macs without dedicated GPU will likely not satisfy that. All Apple Silicon macs do satisfy this requirement.
- Supported CPU Architectures: x64, arm64