Choose your Zibra Effects plan
**You can always switch between monthly and yearly subscription plans.
Complete Zibra Liquid functionality
Complete Zibra Smoke & Fire functionality
Email support
Usable on 2 devices with a single seat license
Cross-platform support: PC, mobile, VR
Break free from flat effects. Create new gameplay scenarios with interactive weapons made of water, walk through interactive smoke, gain super powers and more with Zibra Effects.
Say goodbye to the hassle of using multiple tools for VFX simulation, baking, and rendering. Everything you need is at your fingertips in one comprehensive toolset.
Achieve high performance on both PC and mobile platforms, ensuring smooth and immersive experiences for your players.
Choose between three simulation modes, such as smoke, colored smoke, and fire. Shape smoke in the form of complex meshes, emit smoke from object surfaces, and more, crafting stylized effects (like magic weapons) and/or realistic simulations (campfire)
Add interactive, true real-time 3D liquid to your project just in a few simple steps. Configure visual and physical properties to create various liquid types (pool water, oil, slime, blood, paint, mercury, etc). Use real-time simulation to improve your game with new elements of game play (water balls for fights) and environmental effects (waterfalls, ponds, etc.).
Get realistic effects that fit into the scene thanks to lighting them correctly. Illuminate your environment with real-time simulated fire (like torches that light up walls) or use the light in the scene to enhance the effect, making it more appealing. You can, for example, illuminate the smoke with multiple lights to create something akin to a stormcloud.
Zibra Effects uses a neural network to represent the object’s shape in a form of compact SDF (Signed Distance Field), making it possible to create performant colliders for objects of arbitrary shape, and set up interaction with skinned meshes, static complex objects like terrains and props, just in a few clicks.
Leverage the power of force fields to exert influence and control over objects and characters within your virtual world. Set the direction and the strength with which the force is applied, creating next-gen visual effects and game mechanics for your project.
Supported Platforms: Windows, UWP, macOS, iOS, AndroidVR is supported, including Quest 2 Standalone. You can check the full list of requirements here.
We want to ensure our users have the smoothest transition to new technology by making our UI as intuitive and simple as possible. That’s why our package includes a sample scene where you can see detailed settings. We also have a tutorial package, dedicated to liquids functionality. You can check it out on our YouTube channel. Smoke & Fire tutorials are coming soon.
Here at ZibraAI, we strive to make virtual worlds more immersive and simplify content creation with easy-to-use real-time simulation tools. This mission requires constant effort related to developing new features, physics improvements, adapting our solution to new platforms and engine changes, and more. Unfortunately, all of it is impossible to do with a one-time purchase model. That’s why Zibra Effects offers several subscription options. You can choose the one that best suits your needs and easily change the subscription type anytime you want.
Zibra Effects supports VR: from standalone devices (like Meta Quest 2) to PC VR hardware.
You will receive a free upgrade to Ziibra Effects and will be able to utilize real-time simulated liquid, smoke, and fire in your project, while retaining the same subscription type (monthly or annual).
All Zibra Liquids Pro functionality is included in the Zibra Effects package. You can see the complete feature set here.
Zibra Effects for Unreal Engine is still in the works. However, you can test our real-time liquid simulation by purchasing Zibra Liquids on Unreal Marketplace.
We are working on it. Please contact us in case you need console support for you project needs at hello@zibra.ai