Next-Gen Visuals, Now on Set
Next-Gen Visuals, Now on Set
Transform Your Virtual Production with Dynamic Volumetric Real-time Effects.
Transform Your Virtual Production with Dynamic Volumetric Real-time Effects.
Sign up for the closed alpha
Flipbooks
2D VFX look the same from different angles
Have a relatively small size
Ideal for real-time rendering
Optimal for scenarios requiring numerous VFX, such as in MMO RPGs
Compressed OpenVDB
Volumetric VFX offer a genuine 3D experience
Up to 100 times lighter than standard OpenVDB after compression
Suitable for real-time rendering in zibravdb format
Optimal for crafting cinematic visual experiences and environmental VFX
Our solution handles different VFX channels, including density, temperature, and flames.
Works with different inputs, be it a single VDB or VDB sequences for animated VFX.
Stores compressed data in proprietary zibravdb format.
Zibra AI tech efficiently decompresses and renders volumetric VFX, requiring only a few milliseconds per frame.
Zibra AI solutions bring dynamic, interactive visual effects to life with custom physics solvers and proprietary liquid, smoke & fire real-time simulation technology.
You can simulate and run VFX directly inside the game engine, without the need to jump between different tools.
Zibra AI solutions bring dynamic, volumetric visual effects to life with custom physics solvers and proprietary liquid, smoke, and fire real-time simulation technology.
Do it all in one place. Simulate and run VFX directly inside the game engine, eliminating the need to switch between different tools.
Sign up for the closed alpha
Design a Scene
Use a game engine or modeling software to create a scene.
Render VFX
Render VFX into 2D flipbooks and incorporate them into your game engine.
Export the Scene
Export colliders, meshes, animations, camera info, etc., into your preferred simulation software.
Simulate VFX Offline
Use highly specialized software to simulate a VFX.Render VFX
PREVIOUS PIPELINE
In-engine solution
Sign up for the closed alpha